Fountain to Model
Fountain Script to Technical Model Generator
kwik5-sample-books/Solar2D/App/TheLastSpark/model.prompt.md
## Instructions Generate a comprehensive technical model document (`.model.md`) from the provided Fountain script. This model should describe all necessary elements for implementing the scene in a visual novel or interactive story engine. ... ...
Output
kwik5-sample-books/Solar2D/App/TheLastSpark/spec/forest_scene.model.md
# Forest Scene - Technical Model ## Scene Information - **Scene Name**: Forest Scene - **Location**: Forest path outside/around the abandoned cabin - **Time**: Day / Dappled sunlight - **Setting Transitions**: INT. Cabin → EXT. Forest --- ## Backgrounds ### bg_cabin_interior - **Description**: Dusty cabin interior background (used at start of sequence) - **Usage**: Opening shot before transition to forest - **Size**: 1280x720 (suggested fullscreen/background) ### bg_forest - **Description**: Dense, quiet forest clearing with broken branches and shafts of light - **Usage**: Main scene location after transition - **Size**: 1280x720 (suggested fullscreen/background) --- ## Characters ### Elara **Description**: 19 years old, thoughtful, carrying the Lumin Seed **States/Emotions**: - `neutral` - Default/determined expression - `scared` - Alarmed, frightened (used when wolf shows) - `determined` - Ready to act - `happy` - Calm / relieved ... ... ## Assets referenced - images/elara_neutral.png - images/elara_scared.png - images/elara_determined.png - images/elara_happy.png - images/item_lumin_seed.png - images/item_lumin_seed_glowing.png - images/corrupted_wolf_aggro.png - images/corrupted_wolf_calm.png - images/bg_cabin.png - images/bg_forest.png - audio/sfx_rustling_cloth.wav - audio/sfx_wind_gentle.wav - audio/sfx_footsteps_forest.wav - audio/sfx_crow_caw_distant.wav - audio/sfx_wolf_growl_corrupted.wav - audio/elara_vo_01.wav - audio/elara_whisper_ohno.wav - audio/Music_Tension_Builds.mp3