Spritesheet
Spritesheet
TODO
- actionName with sprite event phase like began, ended, bounce, loop, next
- file selector for sheetInfo and filename?
UI

index template
- editor.template.componetns/pageX/index.lua
template
editor.template.components.pageX.replacement
layer_spritesheet
module
- components.kwik.layer_spritesheet
editor
components.editor.replacement
. ├── controller │ ├── add.lua │ ├── cancel.lua │ ├── delete.lua │ ├── index.lua │ ├── save.lua │ └── select.lua ├── index.lua ├── listButtons.lua ├── listPropsTable.lua ├── listbox.lua ├── model.lua ├── onCompletebox.lua ├── particles │ └── controller └── videobox.lua
defaults
editor.template.components.pageX.replacement.defaults.spritesheet
local M = { name = "spritesheet", class = "spritesheet", type = "uniform-sized", -- TexturePacker, Animate controls = { filename = "imagesheet.png", sheetInfo = "spritesheet", sheetContentWidth = 376, -- same size or loaded from sheetInfo sheetContentHeight = 188, -- same size or loaded from sheetInfo numFrames = 2, -- same size or loaded from sheetInfo width = 188, -- same size, disable for TP, Aniamte height = 188, -- same size, disable for TP, Animate }, sequenceData = { { name = "default", count = 2, loopCount = 0, loopDirection = "forward", -- reverse after last frame pause = false, start = 1, time = 1000, }, { name = "test", frames = {1,2}, loopCount = 0, loopDirection = "forward", -- reverse after last frame pause = false, time = 1000, } }, actioneName = "", -- event.phase -- began -- ended -- bounce — The animation bounced from forward to backward while playing. -- loop — The animation looped from the beginning of the sequence. -- next - The animation played a subsequent frame that's not one of the above phases. }