Kwik Editor Screen Orientation

controller/scene.lua – sceneGroup is translated to the center

function scene:create(event)
  if self.UI.props.appName == nil then
    self.calssType = event.params.sceneProps.classType
    self.UI = event.params.sceneProps.UI
    self.model = event.params.sceneProps.model
    self.getCommands = event.params.sceneProps.getCommands
    self.app = event.params.sceneProps.app
  end
  --
  -- local sceneGroup = self.view -- this comes from composer
  --self.UI.sceneGroup = self.view
  --
    self.UI.sceneGroup.x = display.contentCenterX
    self.UI.sceneGroup.y = display.contentCenterY
    self.UI.sceneGroup.anchorX = .5
    self.UI.sceneGroup.anchorY = .5
    self.view:insert(self.UI.sceneGroup)

build.setting with landscape

build.setting with portrait

The editable tables for spritesheet, and sync text&audio looks lik this