Replacement Tools
Icon | Name | Asset | Icon | Name | Asset |
---|---|---|---|---|---|
![]() | Counter | ![]() | Sprite | assets/sprites | |
![]() | DynamicText | ![]() | Sync | assets/audios/sync | |
![]() | InputText | ![]() | Text | ||
![]() | Map | ![]() | Vector | ||
![]() | Mask | assets/images | ![]() | Video | assets/videos |
![]() | Multiplier | ![]() | Web | assets/wwww | |
![]() | Particles | assets/particles |

Mask
TODO When a mask is created, animation should be applied to the mask object
function M:didShow(UI) local obj = UI.sceneGroup[self.properties.target] timer.performWithDelay(1000, function() obj.group.maskScaleX = obj.group.maskScaleX * 1.5 obj.group.maskScaleY = obj.group.maskScaleY * 1.5 end, 5) end
ref /Applications/Corona/SampleCode/Graphics/Flashlight/main.lua