Authoring & Release Workflow

TODO Storytelling

https://kwiksher.com/doc/design/learning/visualstorytelling/

TODO Kwiksher messages

TODO Solar2D with Kwik

Workflow overview

  • Plan & Design your app and development process

  • Phase I: Creating App resources

    Photoshop: kwik exporter

    Assets

    • audios
    • images
    • particles
    • sprites
    • thumbnails
    • videos
    • www
  • Phase II: Solar2D Simulator

    implementation with kwik editor

    optimization

    • shared assets
    • png to jpeg conversion

    orchestration - bookshelf

    analytics and monetization

  • Phase III: Solar2D Simulator

    deployment

    • build.settings
    • config.lua
    • main.lua
    • app icon
    • splash/launch screen
    • bookshelf server

    test

    app store

    • description
    • screenshots
    • movie

    release

    • alpha
    • beta
    • production
  • Marketing


ref: https://www.theknowledgeacademy.com/blog/game-development-process/

  1. Pre-production phase

    • Game idea conceptualisation:
    • Market research and target audience analysis
    • Game Design Document (GDD) creation
    • Game concept art development and visual styling
  2. Production phase

    • Prototyping
    • Asset creation
    • Programming
    • Level design
    • Quality assurance (QA)
  3. Post-production phase

    • Game polishing and optimisation
    • Playtesting and iteration
    • Finalising game assets

Best practices for the Game Development Process

  • Clear communication
  • Agile development
  • Regular playtesting
  • Version control
  • Documentation
  • Quality assurance
  • Iterative development